package com.specdot.kraster.core;

import com.specdot.kraster.math.Point3;
import com.specdot.kraster.math.Vector4;

public class Mesh {
	public Point3[] positions;
	public Vector4[] colors; 
	
	public Vector4[] texcoord;
	public Vector4[] texcoord1;
	public Vector4[] texcoord2;
	
	public int[] indices;
}
